Jun 30

In EMEA, penetration of newer handsets with Internet access capabilities will facilitate the growth of wireless gaming. Asia/Pacific, the largest market, at $11.7 bln in 2006, is projected to maintain its leadership through 2011, reaching $18.8 bln, growing by 10% CAGR, PriceWaterhouseCooper said.

More facts like this one

Previous fact: US IP communications market to grow to $30 bln by 2007
Next fact: Wireless data revenues to grow at 36% a year

Sponsored

All Mobile usage stats

Want to leave a comment?

To comment on any ITFacts article, write a comment in your own blog and link to this specific fact. Your trackbacks will show up here. Don't have a blog? Start your own at WordPress.com or Tumblr. Also, you can visit us on ZDNet and leave a comment there.